﻿SET(SOLUTION_FOLDER_NAME 3rd)

# 使用Qt中的QOpenGLWidget还是使用QGLWidget
IF(USE_QOpenGLWidget)
	ADD_SUBDIRECTORY(osgQOpenGL)
	ADD_SUBDIRECTORY(osgQOpenGLDemo)
ELSE()
	ADD_SUBDIRECTORY(osgQGL)
ENDIF()
ADD_SUBDIRECTORY(ToolKitFunctionClass)